RPGaDay - Day 6: You can game every day for a week. Describe what you'd do!
Post date: Aug 6, 2017 11:58:19 AM
About the closest I've ever come is at a convention like GenCon, GaryCon or GameHole Con. Of course, this is usually 4 days of gaming.
However, for the sake of this discussion, I'll assume that I could actually do this, here on my home turf. I'm fortunate enough to have a regular, weekly group of guys to game with. So, I'll also take into consideration that they are all available as well. With these two assumptions in mind, I would:
- Spend time prepping, reading and writing. As one of the 3 GMs in the group, having a full week to focus on gaming would give me the time to plot, and plan, and scheme. As it is right now, we are only able to get in about two solid hours of gaming each week. This, of course, means that our scenarios are short little plot points that require less prep work than a 4+ hour convention game. So, with more time to run and play games, I'd want more time to prep for those games.
- Play more games. I know this seems obvious, but the opportunity to actually play more, different games, would be high on my list. One of the reasons I love conventions is getting the opportunity to play in a game that I have never played before. If I had a week, I would definitely want to try and play games that are on my list of games to try.
- Play longer. Since my weekly group only gets about 2-3 hours of actual playing time each week, I'd love to have the opportunity to play in longer games, in the 4-6 hour range.
- Run a short campaign. It would be great to run through a short, multi-session campaign in 1 week. Start to finish. For example, we have been playing Savage Worlds: East Texas University - Degrees of Horror for about 3 years now (since I only GM once every 3 months). If I had a week, we could run through the entire campaign, or even just do one large section of it.