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RPG a Day - Day 16: Which RPG do you enjoy using as is?

posted Aug 16, 2017, 4:08 PM by James Pearson
So, I actually have 3 candidates for this one.  After giving this some thought, I decided that these three games (really they are settings), are ones that I have run for my group at least once, and would consider doing so again, without rules adaptation or changes of any sort.  

First, I would pick up and run Hobomancer, by the guys at Hex Games, as is.  QAGS (Quick Ass Game System) is really easy to do.  I've played in a Hobomancer game with Steve Johnson at GenCon, and I've run it a couple of times for my group.  As with all QAGS games, it's just meant to be fun.  The great part about Hobomancer, is the amount of actual research that went into it.  It's a great read.


Next up I have Nocturnals.  My friend Paul has run this for our group.  Really, it's Mutants and Masterminds 1st Edition.  Of all the editions of M&M, I liked the flavor of this system.  It was quicker and easier than the 2nd and 3rd, not overly crunchy.  A lot of people felt it was broken, but I really don't care.  Plus, since Nocturnals was written for that edition, I'd just go with it.  
Finally, the game I am currently running for my group, and have been for something like 2 years, is East Texas University:  Degrees of Horror.  This Savage Worlds setting is pretty perfect just the way it is.  The rules all work very well, right out of the box, so there is no need to really tweak anything.  



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